If you've been following CGDive lately, you know that the focus has been on improving the Character workflow between Blender and Game Engines (Unreal, Unity, Godot, you name it.)
I recorded a bunch of videos showing how to create "game-ready rigs"... Rigs that can be exported smoothly to a game engine, without any guesswork.
There was just one problem...
The workflows were manual and involved many boring steps. Manual work is also prone to errors. And I lacked the Python skills to automate the process.
Introducing "Game Rig Tools"
Well, a few weeks ago I was contacted by an addon developer, called Blenderboi. And he had created a fully functioning Addon based on my videos! After some polishing, we are releasing the addon for everyone to enjoy!
No more manual work. We can create game-ready rigs with a few clicks!
How much does it cost?
Game Rig Tools is "pay-what-you-afford"! :) If you can afford it, please purchase it for $15. If not, then pay less or even get it for free.
Find out more
If you want to learn more, you can watch the Intro Video I recorded.
Or just check out the Gumrod page: Game Rig Tools