Blender to Game Engines: Character Workflow Course (FREE/$)

Hey, hey,

I know I just emailed you about Pierrick's course. Normally I only send a couple of CGDive emails a month but today there is more going on... I hope that's OK! 

This time it's about CGDive's own new course, in which we'll dive into the character workflow between Blender and Game Engines. If you're interested in working with Unreal, Unity, Godot, or even other engines I think you'll find something of interest here.

This series will be my main course for 2021. I'll release it for FREE. But I hope that the community will back me because it's going to be a long project. 

I explain all the details in this Intro Video:

If you want to support CGDive, you can do so by buying the course on Gumroad (pay-what-you-want) or becoming a patron on Patreon. If you do, you'll also get some perks/bonuses.

I understand that some people simply can't afford to pay for the course and that's OK. That's the whole point of this new approach I am taking. Either way, if you need this kind of tutorial, I hope you enjoy them!

A lot coming in 2021! :)


Again, sorry for sending a bunch of emails in a short period. If you're not interested in any of this, you can press the Unsubscribe button at the bottom of this email. You can always find us later.

Thank you,

Watch the Course Intro now!